#include <evGUIClient.h>
evGUIClient::evGUIClient |
( |
const char * |
title | ) |
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evGUIClient::~evGUIClient |
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void |
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inlinevirtual |
static void evGUIClient::ComponentBrowserCallback |
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Fl_Widget * |
widget, |
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void * |
data |
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) |
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staticprivate |
static void evGUIClient::ConnectCallback |
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Fl_Widget * |
widget, |
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void * |
data |
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) |
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staticprivate |
static void evGUIClient::DisconnectCallback |
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Fl_Widget * |
widget, |
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void * |
data |
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) |
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staticprivate |
virtual const evString evGUIClient::GetClassName |
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void |
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const |
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inlinevirtual |
void evGUIClient::GetComponents |
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const unsigned int |
num_components | ) |
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private |
static void evGUIClient::ImageButtonCallback |
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Fl_Widget * |
widget, |
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void * |
data |
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) |
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staticprivate |
static void evGUIClient::MonitorDecoder |
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void * |
data | ) |
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staticprivate |
static void evGUIClient::QuitCallback |
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Fl_Widget * |
widget, |
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void * |
data |
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) |
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staticprivate |
void evGUIClient::SetConnection |
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const int |
connected | ) |
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inline |
void evGUIClient::UpdateComponentBrowser |
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void |
| ) |
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private |
void evGUIClient::UpdateConnectionButtons |
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void |
| ) |
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private |
static void evGUIClient::VisualizeCallback |
( |
Fl_Widget * |
widget, |
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void * |
data |
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) |
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staticprivate |
static void evGUIClient::VisualizerRender |
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void * |
data | ) |
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staticprivate |
void evGUIClient::VisualizerWindowClose |
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void |
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private |
static void evGUIClient::VisualizerWindowCloseCallback |
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Fl_Widget * |
widget, |
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void * |
data |
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) |
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staticprivate |
Fl_Input* evGUIClient::Bitstream |
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private |
Fl_Group* evGUIClient::ComponentGroup |
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private |
Fl_Button* evGUIClient::ConnectButton |
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private |
int evGUIClient::Connected |
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private |
Fl_Button* evGUIClient::DisconnectButton |
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private |
Fl_Input* evGUIClient::Hostname |
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private |
Fl_Check_Button* evGUIClient::ImageButton |
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private |
Fl_Input* evGUIClient::OutputImageFilename |
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private |
Fl_Output* evGUIClient::StatusOutput |
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private |
Fl_Button* evGUIClient::VisualizeButton |
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private |
The documentation for this class was generated from the following file: